Monday, March 8, 2010

Night Vision



I designed these goggles for my Halloween costume last year. I just felt like building a 3D model of them for some reason.

Thursday, February 11, 2010

CG Channel, etc



CG channel has completely revamped, and some of my posted work was lost, so here's a re-up of the mech I uploaded there and only linked here.

Tuesday, December 22, 2009

More Bug ship


Painted some more today.

Wednesday, November 11, 2009

Game Content




Game stuff that I worked on in recent years. Clockwise, from left, top to bottom, first picture: Our House andWonderworld for the DS. Ultimate Duck Hunting for the Wii, 300 March to Glory for the PSP. Bottom pic is all stuff from Neopets, Petpet Adventures: The Wand of Wishing for the PSP. This is the most recent work from the past 5 years. I have also worked on (and shipped) Sky Captain and the World of Tomorrow( PC\Web)Command and Conquer:Generals (PC), Medal of Honor:Frontline (PS2), and Supercar Street Challenge (Ps2). I'd be happy to post that stuff if anybody is interested in seeing it, and if I can dig that far back to find it :)

Tuesday, August 18, 2009

Snow Crash

Another old file I came across. This is about 7 years old, a particle test. This was my first time trying out a full scene where I composited lighting passes, matte painted background, particle systems, deflectors and rigid body dynamics. It took forever to render all the parts with the 256mb I had at the time. With all the stuff I now know, I should revisit this.



Old School

I was looking through some old files and I found this. I think it was my 3D\compositing final for my VFX class at Otis. This is about 12 years old, I think. Fun stuff.

Monday, July 20, 2009

iRaq


I don't know what I was thinking with this. I'm not trying to make any kind of for or against statement, it just popped into my head. View it as whatever you're thinking.